Thought you had the whole scoop on the blood groove? You thought wrong!
A punch is more likely to knock your pell over than a sword strike? That sounds crazy, but it’s true.
Lots of people look at fencing. Lots of people watch videos. What are you actually “looking” at when breaking down someone’s motion?
I’ve harped about Moment of Inertia in multiple articles. Now I try a new experimental method for figuring it out.
We frequently talk about how to make swords “safe”. Unfortunately unless you can come up with a definition which satisfies a few specific criteria, the word “safe” doesn’t have a lot of meaning.
From a blade resistance point of view, cutting actually has two distinct phases: the internal and external.
Two of the most popular ways to quantify blade stiffness are the SCA Flex Test and the Buckling Test. Unfortunately they both have issues, but we’re suffering for lack of better solutions.
Vectors are used to describe just about everything in life. And all it takes to win a sword fight is to transform all your opponent’s vectors into ones that can’t hurt you. Piece of cake!
In Part1 we discussed what flinging is, why n00bs fling, and why flinging is a poor tactic. But how can we not fling? Before we can start, we need to understand motor redundancy.